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- BATTLE SQUADRON
-
- Typed in by THE DIGITAL DOC. Edited by PARASITE.
-
-
- SATIII-0845 PULSCOM BULLETIN
- IMMEDIATE NOTIFICATION: ALERT STATUS 2.
-
- To: Squadron Commander/Battle Group V
- From: GALAX LUNAR HQ
- Subject: Hostage Situation
- Immediate Action: All leaves cancelled. All Pilots confined to base.
- Await orders.
-
- Date: 01/08/2400
-
- INSTEL reports that Commander Berry Mayers and Commander Lori Bergin
- are being held hostage by Barrax forces. Pulse-variable communications
- indicate that they were attacked by a Barrax Nova Cruiser at 3900
- hours S.R.T. in the Karnus Sector, 671 988 4360.
-
- The commanders were able to partially transmit a final message. Trace
- Lok analysis follows: "ability to....invisible...limited..
- time.....fast.t..acce....brigg.ht.light..beaming us aboard..."
-
- Shorty after the attack, Inter Trak scans identified a massive energy
- source in the same sector moving toward the planet Terrainia. It is
- believed that the hostages are being held in the inner recesses of
- that planet.
-
- Mayers and Bergin were returning from a succesful mission to Urania,
- the home planet of the Barrax Empire, and are in possession of
- information that is integral to the defense of Earth and the success
- of any future counteroffensice actions.
-
- SATIII-0845 PULSCOM BULLETIN
- EMERGENCY NOTIFICATION: ALERT STATUS 1
-
- TO: Squadron Commander/Battle Group V
- From: GALAX LUNAR HQ
- Subject: Mission Briefing
- Mission Code: C61-178DE
- Date:01/09/2400
-
- PRIMARY OBJECTIVE: Eliminate Barrax lifeforms from the planet's
- surface and subterranean emplacements. Proceed without delay and
- begin immediate rescue efforts of the hostages. It is imperative that
- we free commanders Mayers and Bergin before Barrax interragators are
- able to break through their psychological defenses.
-
- INSTEL Brief: Barrax activities have escalated in the Terrainian
- region for the last 10 years. An analysis of transport patterns and
- laser scan results indicate that this planet is a major weapons
- research and development center for the Barrax Empire. It is highly
- probable that any offensive action will be met by genetically
- engineered, biological weapons technology never before encountered in
- this galaxy.
-
- INSTEL Recommendation: A large attacking force would prove
- counterproductive, due to the 100% probability that early warning
- Barrax defenses would be alerted. The only chance for a succesful
- rescue mission(50% confidence level) is to send a small strike force
- comprised of one or two Delta II class cruisers with stealth
- capabillity.
-
- STARTING PLAY
- If you wish to speed through the introduction sequence, press mouse or
- joystick button when each new scene is displayed.
-
- STARTUP OPTIONS
- [F1] Toggles between the mouse and joystick controller selected
- for Player 1. Player 1 is the active player in a single player game.
- Player 1 (silver) starts on the left side of the screen in a two
- player game.
- [F2] Toggles between the mouse and joystick selection for Player
- 2. Player 2 (gold color) starts on the right side of the screen in a
- two player game.
- [F3] Toggles the sound effects on or off. You can play the game
- without any sound, with only sound effects, with only music or both.
- [F4] Toggles the music on and off.
- [F5] Toggles between one and two player modes.
-
- GAME OPTIONS
-
- TWO PLAYER MODE
- In two-player mode, each ship has full-scrolling mobility across
- the screen. It is not necessary for the player who starts on the left
- to remain on the left during battle. When missile upgrades or "smart
- bomb" capsules become visible (See Acquiring Weapons), only the first
- player to catch the capsule acquires the weapon. When you wish to
- enter a new level (see Changing Levels), both players must access the
- entry point simultaneously.
-
- * Team Combat - In team combat, both players are working
- together to rescue cammanders Mayer and Bergin from the
- Barrax Empire. You will have to keep track of your
- partners progress and difficulties, as well as your own, in order
- to succeed on this perilous mission. It is recommended
- that your team carefully collect the "Nova" missile capsules
- and ensure that neither player exhaust their supply.
- * Free-for-All Competition - During free-for-all competition
- each player is trying to collect the most points. Proceed with caution
- at entry points to new levels, because both players must enter
- simultaneously.
-
- SINGLE PLAYER MODE
- In single player mode, you won't encounter the same number of
- enemy air and ground emplacements as in two-player combat. You will
- be using the controller selected for Player 1 on the Setup Options
- screen. Nevertheless, it is a more difficult mission to complete as a
- single player.
-
- GAME PLAY
-
- CHANGING LEVELS
- You can enter the subterranean levels on Terrainia by moving
- your ship onto the entry point identified by an "Enter Here" sign.
- Care must be execised in two-player combat, because both players must
- simultaneously place their ship on the sign.
- Each time you enter a new level, the number of enemies
- increases and new weapons will be fired at your ship. It is advisable
- to upgrade your weapons and collect additional "Nova" missilie before
- taking on the challenge of a new level.
-
- ACQUIRING WEAPONS
- You will find it difficult to succeed on your mission using
- only the weapons supplied on your Delta 1 Strike Cruiser. New weapons
- and upgrades can be acquired on Terrainia if your combat skills are uo
- to the test (See Weapons Systems for details on weapons types).
- Previous engagements with Brrax fighters have led to the discovery
- that certain jettisoned Barrax weapons can be recovered for use by
- your spacecraft.
- Once you have destroyed specific targets, you will notice a
- rectangular capsule moving back and forth on your computer display.
- Two different capsules have been identified:
-
- [X] This glowing capsule changes color at every turn. The
- weapon you acquire or upgrade is based on the color when you catch it.
- For example, if you have captured a "red" magtorp, you can upgrade the
- weapon by capturing another red capsule.
-
- [M] This capsule is released whatever you defeat a 4-member
- Barrax fleet. You automatically receive a "Nova" missle for capturing
- this one!
-
- GAME PLAY
-
- JOYSTICK, MOUSE AND KEYBOARD CONTROL
- Your joystick or mouse can control the movement of you
- ship, the firing of particle beam weapons and the release of "Nova"
- smart bombs (See Startup Options).
-
- * Your joystick/mouse controls the movement of your ship in
- eight different dirrections. Simply move the joystick in the
- direction your want your ship to move.
- * To fire a laser or acquired weapon, press the joystick fire
- button or the left mouse button.
- * To fire a "Nova" smart bomb, rotate the joystick lever in a
- counterclockwise direction while holding down the fire button.
- With a mouse, press the right button to fire your "Nova."
- * To pause the game, press "P" and "ESC."
-
- GAME PLAY AND DIFFICULTY OPTIONS
- You can change specific game play features and change the
- diffuculty of the game. Press the Spacebar when the initial options
- screen is displayed to access a submenu of options. Highlight your
- selection and press the joystick or mouse button to select the
- following:
- * The number of lives you possess at startup.
- * Your initial ready weapon.
- * The maximum number of enemy bullets.
- * The speed of enemy bullets and missles.
- * The time delay for enemy fire.
-
- WEAPONS SYSTEMS
- You will discover 25 different weapons confiqurations in Battle
- Squadron. As you work your way through the various levels, you will
- find find that certain weapons are best used in specific situations.
-
- "NOVA" SMART BOMB
- * * The "Nova" smart bomb is the only weapon that can
- * * help you out of the tightest jams. When you've
- * * been backed into a corner and destruction seems
- * | | * imminent, launch a "Nova" and you will destory
- /@@@\ most of the enemies on your computer screen. Use
- * ----- * the joystick or mouse to fire your "Nova" in a
- * * specific direction.
-
- You enter the fray armed with three smart bombs. Additional
- "Novas" can be acquired by catching the special capsule marked with an
- "M".
-
- MAGNETIC TORPS (RED)
- * * These balls of energy are absolutely devastating, but in
- * * the first versions you acquire, enemy ship can slip
- * | | * right through. There are six upgrades available and the
- /@@@\ last one cuts the widest swath through Barrax defenses
- -----
-
- ANTI-MATTER PARTICLE BEAM (BLUE)
- * *
- * *
- | | This radiant blue beam weapon is deadly and accurate,
- /@@@\ and will fire with amazing rapidity. One of the
- ----- upgrades is the only weapon in your repetoire that
- * * fires backward and forward at the same time. At one le
- * * level, that's a distinct advantage. This weapon,
- however, cuts the narrowest path through the opposition.
-
- MAGMA WAVE (ORANGE)
- * *
- * *
- | | The swirling magma wave may provide the best
- /@@@\ combination of raw power, speed and accuracy. The
- ----- width and duration of its "devastation zone" are amazing.
-
- EMERALD LASER (GREEN)
- !!!!!
- !!!!! This laser sends the longest burst into space
- | | after a few upgrades and fires very quickly. Its
- /@@@\ upgrades are nevr very wide, but a single shot is
- ----- enough to annihilate most enemies. The emerald
- laser is favored by "hot-shots" pilots who depend on
- decisive maneuvers and lightning reflexes to gain
- advantage over the enemy.
-